Plot of the Faerie
Queene:
A knight, identified only by the Red Cross on his shield, accompanies an
unnamed lady (later revealed to be Una) across a plain. A storm arises, forcing
them to take shelter in a beautiful forest; unfortunately, the forest turns out
to be the “Wandering Wood,” where the monster Errour makes her den. Una
realizes this and warns Redcrosse not to venture forth, but the knight proceeds
anyway and finds himself locked in battle with Errour. Errour gains the
advantage by spewing forth vile misinformation at Redcrosse, but Una encourages
him to stand firm in his faith. Doing so, Redcrosse is able to gain the upper
hand and strangle Errour. He leaves Errour’s body to her foul offspring, who
gorge themselves on the body until they burst.
Redcrosse and Una depart the forest and encounter a hermit, who is actually
the sorcerer Archimago in disguise. Archimago offers them shelter, but while
they sleep, he plots against them with his dark arts. The sorcerer summons
sprites (nature spirits) to do his bidding: one he sends to Morpheus, god of
sleep, to procure a lying dream of Una’s unfaithfulness to Redcrosse; another
he transforms into a duplicate Una to seduce Redcrosse. Redcrosse resists,
however, driving the sprite away.
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